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COMENZI DE CONSOLA PENTRU JOCUL COUNTER-STRIKE

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Nr. Comanda / Variabila Pentru Categorie Descriere detaliata
61 c_minpitch 0 client chase cam sets the minimum pitch of the chase cam
62 c_minyaw -135 client chase cam sets the minimum yaw of the chase cam
63 cam_command 0 client chase cam toggles chase cam commands on/off - * 1 is on, 0 is off
64 cam_contain 0 client chase cam toggles chase cam auto-contain in current room on/off - * 1 is on, 0 is off
65 cam_idealdist 64 client chase cam sets the preferred distance from the player model to the chase cam - *works only if thirdperson is activated
66 cam_idealpitch 0 client chase cam sets the preferred pitch for the chase cam - *works only if thirdperson is activated
67 cam_idealyaw 90 client chase cam sets the preferred yaw for the chase cam - *works only if thirdperson is activated
68 cam_snapto 0 client chase cam sets the preferred snap interval for the chase cam - *works only if thirdperson is activated
69 cancelselect client player cancels selection
70 cd client audio controls CD audio - * i.e., cd stop stops the cd play, cd loop X plays track X using tracks 1-16
71 centerview client player centers the players view
72 changeclass client player displays the change class menu
73 changelevel client/server server admin changes the map and maintains client connections
74 changelevel2 client/server server admin continues the current game on a new map
75 changeteam client player displays the team change menu
76 chase_back 100 client chase cam sets the preferred chase cam distance from the player when backing up
77 chase_right 0 client chase cam sets the preferred offset to the side for the chase cam
78 chase_up 16 client chase cam sets the preferred offset up for the chase cam
79 cl_adaptive client player displays time, dropped packet %, average latency, up/down rates, and frames per second (FPS)
80 cl_allow_download 0 client uploading/ downloading toggles download of maps, models and decals when joining a server - * 1 is on, 0 is off
81 cl_allow_upload 0 client uploading/ downloading toggles upload of maps, models and decals when joining a server - * 1 is on, 0 is off
82 cl_allowdownload 0 client uploading/ downloading toggles download of maps, models and decals when joining a server - * 1 is on, 0 is off
83 cl_allowupload 0 client uploading/ downloading toggles upload of maps, models and decals when joining a server - * 1 is on, 0 is off
84 cl_anglespeedkey 0.670 client player sets the speed that the direction keys change the view angle
85 cl_appendmixed 0 client audio toggles the forcing the playing of mixed sounds as sequential sounds instead - * 1 is on, 0 is off
86 cl_backspeed 400 client player sets the backup speed of a player - number can only go as fast as a particular server allows
87 cl_bitcounts client player shows list of bits received for each player, with delta values
88 cl_bob 0.010 client player sets the amount that the view bobs while the player is running
89 cl_bobcycle 0.800 client player sets how frequently the view of a player bobs while running
90 cl_bobup 0.500 client player sets the amount that the view of a player bobs while running

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