|
Nr. |
Comanda / Variabila |
Pentru |
Categorie |
Descriere detaliata |
|
|
61 |
c_minpitch 0 |
client |
chase cam |
sets the minimum pitch of the chase cam |
|
|
62 |
c_minyaw -135 |
client |
chase cam |
sets the minimum yaw of the chase cam |
|
|
63 |
cam_command 0 |
client |
chase cam |
toggles chase cam commands on/off - * 1 is on, 0 is off |
|
|
64 |
cam_contain 0 |
client |
chase cam |
toggles chase cam auto-contain in current room on/off - * 1 is on, 0 is off |
|
|
65 |
cam_idealdist 64 |
client |
chase cam |
sets the preferred distance from the player model to the chase cam - *works only if thirdperson is activated |
|
|
66 |
cam_idealpitch 0 |
client |
chase cam |
sets the preferred pitch for the chase cam - *works only if thirdperson is activated |
|
|
67 |
cam_idealyaw 90 |
client |
chase cam |
sets the preferred yaw for the chase cam - *works only if thirdperson is activated |
|
|
68 |
cam_snapto 0 |
client |
chase cam |
sets the preferred snap interval for the chase cam - *works only if thirdperson is activated |
|
|
69 |
cancelselect |
client |
player |
cancels selection |
|
|
70 |
cd |
client |
audio |
controls CD audio - * i.e., cd stop stops the cd play, cd loop X plays track X using tracks 1-16 |
|
|
71 |
centerview |
client |
player |
centers the players view |
|
|
72 |
changeclass |
client |
player |
displays the change class menu |
|
|
73 |
changelevel |
client/server |
server admin |
changes the map and maintains client connections |
|
|
74 |
changelevel2 |
client/server |
server admin |
continues the current game on a new map |
|
|
75 |
changeteam |
client |
player |
displays the team change menu |
|
|
76 |
chase_back 100 |
client |
chase cam |
sets the preferred chase cam distance from the player when backing up |
|
|
77 |
chase_right 0 |
client |
chase cam |
sets the preferred offset to the side for the chase cam |
|
|
78 |
chase_up 16 |
client |
chase cam |
sets the preferred offset up for the chase cam |
|
|
79 |
cl_adaptive |
client |
player |
displays time, dropped packet %, average latency, up/down rates, and frames per second (FPS) |
|
|
80 |
cl_allow_download 0 |
client |
uploading/ downloading |
toggles download of maps, models and decals when joining a server - * 1 is on, 0 is off |
|
|
81 |
cl_allow_upload 0 |
client |
uploading/ downloading |
toggles upload of maps, models and decals when joining a server - * 1 is on, 0 is off |
|
|
82 |
cl_allowdownload 0 |
client |
uploading/ downloading |
toggles download of maps, models and decals when joining a server - * 1 is on, 0 is off |
|
|
83 |
cl_allowupload 0 |
client |
uploading/ downloading |
toggles upload of maps, models and decals when joining a server - * 1 is on, 0 is off |
|
|
84 |
cl_anglespeedkey 0.670 |
client |
player |
sets the speed that the direction keys change the view angle |
|
|
85 |
cl_appendmixed 0 |
client |
audio |
toggles the forcing the playing of mixed sounds as sequential sounds instead - * 1 is on, 0 is off |
|
|
86 |
cl_backspeed 400 |
client |
player |
sets the backup speed of a player - number can only go as fast as a particular server allows |
|
|
87 |
cl_bitcounts |
client |
player |
shows list of bits received for each player, with delta values |
|
|
88 |
cl_bob 0.010 |
client |
player |
sets the amount that the view bobs while the player is running |
|
|
89 |
cl_bobcycle 0.800 |
client |
player |
sets how frequently the view of a player bobs while running |
|
|
90 |
cl_bobup 0.500 |
client |
player |
sets the amount that the view of a player bobs while running |
|
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